One thing has not changed with the introduction of the new MacBooks Pro: while the 13-inch models continue with only the option of integrated graphics on the Intel Iris platform, the 15-inch models offer dedicated video cards for more competent graphics performance.
In this new generation, the cards offered are from the new 400 series of the AMD Radeon Pro line – and last week the company published a post on its official website detailing some numbers and offering a detailed analysis of what we can expect in terms of graphics performance in new larger MBPs.
One of the details provided by the company involves the thickness of the new cards, which are, according to themselves, “the thinnest graphics processors” existing – thanks to a process of thinning the wafers of silicon, now reaching 380 microns (0.38mm). With this, it is possible to incorporate the plates into the ultra-slim body of the new MBP without problems.
Regarding the processing numbers, the three cards – 450, 455 and 460, depending on the MBP model – do not look bad, with the most powerful of them showing a maximum performance of 1.85 teraflops and all three holding a transfer rate of 80GB / s.
The image below better classifies the main numbers of the three models:
Speaking in real terms, the three cards are beautiful companies for creative professionals who will engage their MBPs in tasks involving image and video editing, sound mixing, illustration and production of CAD files and more – and certainly will not do badly in relation to these activities .
Regarding games, however, the thing is already more controversial: the first two cards (450 and 455), with 2GB of memory, will have difficulties in processing games to anything equal to or greater than Full HD 1080p with a reasonable frame rate – after all, remember, they are discrete video cards in devices that are not dedicated to this purpose; Apple always prefers low power consumption to maximum performance.
If you are still looking to buy the new MBP with the intention of playing Mafia III with maximum settings and a framerate acceptable, only the most powerful of the three cards, at 460, may theoretically be able to do it with some competence. The problem is that it is only available in customized laptop configurations and … well, it will cost a note – like the computer itself, isn’t it?
Anyway, it is good to wait for these beautiful machines to start appearing in society so that we can analyze the first benchmarks of their graphic performances – this way, we can get a better idea of their aspirations and qualities.
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Still on the same subject, Apple made it clear on the official page of the new MacBooks Pro crucial information for those who like to connect their notebooks to external monitors – and at the same time, proved that the new 15-inch machine is a true processing in this sense.
The 15 ″ MBP can be connected to up to four external 4K monitors or two 5K monitors, like those glorious from LG featured in Thursday’s keynote that once and for all symbolized the death of Cinema Display. It is important to note that all of these connections will be made with maximum resolution and at 60Hz, that is, nothing of the cut and irregular transmission of MacBooks (not Pro, in this case).
Meanwhile, the 13-inch version, while not reaching the Olympus of multiple monitors like its big brother, is also definitely not ugly: it supports two 4K monitors simultaneously or a 5K monitor. All of these connections, of course, are made by the new Thunderbolt 3 ports that are causing quite a controversy in the computer world.
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Still in the field of graphics processing, but shifting to even smaller and thinner devices: apparently, Apple started designing its own graphics chips for iPhones at some point in the past – and no one noticed.
David Kanter, from RealWorldTech. According to him, just take a look at the differences between the architecture manuals of the Metal Graphics API, from Apple, and the graphics processing chips from Imagination Technologies – the company whose technology was licensed by Apple at the beginning of the production of its own chips (starting with A4).
Apparently, already from the A8 chip present in the iPhone 6, Apple started to design its own solutions in terms of graphics chip, with new and more powerful iterations present in its successors, the A9 and A10 Fusion. The advantages for such a change are clear: cost savings, greater control over the design and operation of components within your devices, and even better integration between hardware and software.
It remains to be seen now when – or if – the same change will someday also occur inside your computers. Can anyone imagine a MacBook running an “A15” chip with Apple’s own graphics processing? I can. ?
[via AppleInsider, 9to5Mac, MacRumors]