Nintendo's Animal Crossing Reaches $ 50 Million in Revenue

THE Nintendo has plunged into the (extremely lucrative) mobile platform segment and is reaping the rewards with games that have become hits, how Super Mario Run and Fire Emblem Heroes both titles that have already surpassed the impressive $ 50 million in revenue. Now another creation of the Kyoto giant is reaching its value: the game Animal Crossing: Pocket Camp.

Who brought the news was the Tower sensor, which took into account revenue from both the App Store and Google Play. And despite the milestone, Animal Crossing is Nintendo's title that took the longest to reach $ 50 million so far: 289 daysagainst 222 from Super Mario Run and only 20 of Fire Emblem Heroes.

Animal Crossing: Pocket Camp Reaches $ 50 Million in Revenue

It's worth noting that, among the three titles, there are differences in how Nintendo profits from players' rich money: the Italian plumber's game charges a one-time fee to be fully unlocked, while Fire Emblem Heroes is free, but has important paid items ( but not required) for game advancement. Animal Crossing follows similar mechanics, but the purchase of items is less decisive than its older brother.

81% of Animal Crossing's profit, by the way, comes from Nintendo's homeland, the Japanese, as is well known, are good old addicts on smartphones and tablets. IOS contributes the most revenue, with 61%, and the game has already been installed on over 25 million devices.

The question now is what are the next steps in Big n It is known that a new title developed by the giant, Dragalia Lost, will reach the platforms by the end of the month; After that, we'll see Mario Kart's long awaited arrival on smartphones and tablets. What schemes should they follow to continue profiting horrors from casual players? This, we will have to wait and see.


Animal Crossing: Pocket Camp app icon

via MacRumors