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Middle Earth: Shadow of Mordor receives new version of its port for Linux

Do you know that feeling when your favorite game is ported to Linux? Very good, isn't it? So imagine when a game already ported to the penguin system gets a new version, able to use newer technologies, delivering better performance. to applaud standing!

middle-earth-shadow-of-biting-gets-new-version-of-your-linux It's been a while since Feral Interactive ported the game Middle Earth: Shadow of Mordor for Linux. The game was ported in 2015, which may not seem that long, but in the technology world, 4 years is just generations.

Linux-based operating systems have evolved dramatically in recent years. If you last tested a distribution four years ago, or even two years ago, it is very likely that the results you get from running the same tests today are quite different. And different for the better.

At the time Shadow of Mordor was ported, technologies like the graphic API Vulkan they were still at an extremely low level of development than we have today. At the time, we didn't even have the Proton. Therefore, it is understandable why certain gates made in that period are not as optimized as those made today.

Last Wednesday (16), Feral released a new version of the Middle Earth: Shadow of Mordor port for Linux. The original size of the game worked using OpenGL, since this new version makes use of the Vulkan API, and promises significant improvements in game performance.

The following gives you test results from site personnel GamingOnLinux, comparing the versions OpenGL (original port), Vulkan (new version of port), and SteamPlay (Windows version of the game, running on Linux through Proton). The tests were done using an Intel i7 5930X processor, and an Nvidia 2080Ti GPU running the driver on version 430.40. The game was tested with 1080p resolution, and 4k. THE verse of Proton used was 4.11-7. comparative-shadow-of-mordor-01 comparative-shadow-of-mordor-02

Noticing the above graphs as the new version of the port, using Vulkan, can achieve superior performance to others. The difference is even more noticeable when the game is tested in 4k. Tests done running the Windows version of the game through SteamPlay yielded relatively good results, reaching the next version with Vulkan. Already the original postage, made in 2015 and running on OpenGL was behind, and by far.

According to what has been reported by some users, Ambient Occlusion's quality of Linux versions of the game is lower than Windows. As a result, the GamingOnLinux team did some more testing, now with Ambient Occlusion off, and also including Windows 10 in the comparison.

shadow-comparator-of-mordor-03 shadow-comparator-of-mordor-04

As you can see from the graphs above, the results on Linux, with Ambient Occlusion off, were slightly different from the first tests. In these cases, both 1080p and 4k, it was the SteamPlay version of the game that was slightly ahead of the Vulkan version. With the OpenGL version lagging far behind.

However, the version running on Windows 10 still performed reasonably well, but if you have good hardware, it sure won't make the slightest difference. However, if your hardware is input, this difference may be the key between the game being or the non-playable.

How to play this new version of the game

To access this new version of the port, click with the right mouse button about the name of the game click propertiesthen on the tab: Betas, select linux-vulkan-beta.


It's important to make it clear that this new version of the Middle Earth: Shadow of Mordor port is in beta, and it is very likely that improvements will be implemented over time. Therefore, keep in mind that the results you see in the graphs above only depict the performance of the software when just released. This performance could be much higher in the days or months ahead.

Finally, I don't own this game in my library, and I never played it, but I find it laudable that Feral is paying attention to a relatively old game and making it better for us, Linux Gamers, practically for nothing. . I say this because, as we well know, old games and gates are by no means the best source of profit for the company.

Do you have Middle Earth: Shadow of Mordor in your library? We'd like you to tell us what your hardware is, and how well this game performed on it. If possible, tell us what the difference was before and after the new postage.

Do you like Linux and technology? Got a question or problem you can't solve? Come join our community in the Diolinux Plus!

This is all folks!


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