Does anyone miss the scheumorphism? If you don't remember well, the term is used to refer to a design chain that tries to faithfully replicate real-world elements and textures. Apple has already been one of the flagships of the trend until iOS 7, which brought the complete visual revamp of its mobile operating system in favor of more, say, modern currents. A former Ma engineer, however, has come up with a new interface concept that can literally bring scheumorphism back into the spotlight.
Bob burrough, who was already a software engineer in Cupertino, posted a video with the concept of interface he is developing and caught the attention of the world's developer and designer community. Basically, his idea is to create interface elements that interact with ambient light and light spots present (or absent) in a given location, creating “digital surfaces” that look real and generate points of light and shadow depending on their position in relation to sources.
To make the concept possible, Burrough uses a fisheye olloclip lens that “scans” all light sources in the room; The software created by the engineer interprets these images to detect where the light is coming from and then transfer this information to the interface.
The astonishingly responsive operation to a concept still obvious: the interface changes in real time according to the movements, becoming darker (and Flat) when the appliance enters a shadow area and detecting different light intensities.
Of course, the idea of the engineer is not necessarily to be taken up by Apple or any other company for the sake of conversation, it is necessary that the apparatus in question be equipped with a very wide viewing angle front camera. Still, it's a pretty cool concept that developers can apply to their creations for even more immersive and realistic experiences.
via Cult of Mac