The imbrglio involving the application Steam Link it seems to come to an end.
The app, which would be made available for iOS and tvOS, uses Steam technology In-Home Streaming to take the platform titles to any screen you may wish. The problem was that, despite the Valve Having received the green light from Apple to launch the app on the App Store and publicizing it, Ma ended up backing out and rejecting Steam Link, reporting that business conflicts with application guidelines that were supposedly not noticed by the original review team.
The biggest suspicion was that the application violated, in some way, the policy of In-App Purchases (in-app purchases). Everything, however, was nothing but suspicion. Now the MacStories clarified things a little more. A website reader contacted Phil Schiller, asking him to reconsider the app's rejection; Apple's marketing head replied:
We care a lot about bringing great games to all our users on the App Store. We would like Valve's games and services to be on iOS and Apple TV.
Unfortunately, the review team found that Valve's Steam app for iOS, as shipped, violates a number of user generated content, in-app purchases, content codes, etc. We discussed these issues with Valve and will continue to work with them to help bring the Steam experience to iOS and Apple TV in a way that complies with store guidelines.
To know exactly what is happening, I believe that we will never know, after all, no one has had access to the app so far to check what these violations are. However, it seems, Apple simply made the mistake of releasing the app's launch without actually noticing the problems in the App Store team's first review.
It is at least the consolation that Apple and Valve are talking and that, it seems, everything will be resolved sooner or later. So we hope.