The service itself was launched earlier this month, on February 4, although it was already running in beta.
Nvidia discussed some of these first month impressions in a blog post, noting that the company intends to adjust the service during the initial launch and transition from the beta version.
Similar to Google Stadia, GeForce Now offers its subscribers the ability to stream games from their data centers to home devices. While offers like Stadia ask players to buy games like any other console in the closed ecosystem, GeForce Now offers players the ability to access titles already owned by platforms like Steam and Epic Games Store.
However, not all publishers agree with this argument. Activision Blizzard withdrew support from GeForce Now for its broad set of games a week after the service was released, saying its participation in the beta period did not grant Nvidia the endorsement to include its library in the full release. Bethesda followed suit a week later.
"As we approach a paid service, some publishers may choose to remove games before the trial period ends"says the post. "Finally, they maintain control over the content and decide whether the game you buy includes streaming on GeForce Now. In the meantime, others will bring games back as they continue to realize the value of GeForce Now. As the transition period progresses. ends, game removals should be few and far between, with new games added to GeForce Now every week. "
Nvidia addresses this obstacle lightly in the post, saying that "this test is an important transition period in which players, developers and publishers can experience the premium experience with minimal commitment while continuing to refine our offering".
Like Google's Stadia, NVidia's streaming service, Geforce Now, is far from being a reality here in Brazil. There are even some channels talking about and testing the service through VPNs, after all the service is not officially available in our country. Unfortunately none of the services have a scheduled arrival date here.